Goal:
Make a 2.5D Platformer in UE5
Project Started:
Spring 2022
Time Bounds:
7 weeks
Team Size:
13 People, 4 Programmers
Game Link:
My Contribution:
Gameplay Programming: Enemies, Hazards, etc.
UI Programming
Visual Effects
SQL Based Heatmap
Bug Fixing and Optimization
Testing
Collects data from all players and stores it in an online SQL table
We store where players damage themselves, and how much time it takes for them to complete different sections of a level
Data is gathered in UE5 and depicted in a level
Designers can see the visualized data in UE5 to understand, how to balance different sections of a level
About this Portfolio
Welcome to my portfolio website! I'm Andrei Bazzaev, a game developer and graphics programmer. Check out my projects and other parts of my portfolio to see my skills and experience.
I'm currently seeking an internship, so feel free to contact me with any opportunities. Thank you for visiting!
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