Goal:
Make a Cross-Platform (PC & PS5) Engine for Racing Games from the Ground Base in C++
Time Bounds:
16 weeks
Team Size:
5 people for the first 8 weeks, 7 people for the last 8 weeks. 2 graphics programmers, 1 DX12 programmer.
My Role:
I was the only Windows DX12 Graphics programmer
My Contibution:
My Contibution:
About this Portfolio
Welcome to my portfolio website! I'm Andrei Bazzaev, a game developer and graphics programmer. Check out my projects and other parts of my portfolio to see my skills and experience.
I'm currently seeking an internship, so feel free to contact me with any opportunities. Thank you for visiting!
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