Top Down Action in a Custom Engine

PROJECT SUMMARY

Goal:

Make a 2D game for a university intake in C++ from a template, which has image drawing on the screen.

Time Bounds:

5 weeks

Team Size:

Solo project

Game Summary:

At the end of the project, I had a ~1h long post-apocalyptic story game with combat, chase mechanics, scenes, companions, and 2 bosses.

Game Link:

https://andreibazzaev.itch.io/university-intake-game-c

Implemented Features:

  • Map Editor

  • Different Enemies With AI, which Can Complete Mazes

  • Progression Manager

  • Video Player for Cutscenes

  • Scene Manager for In-game scenes

  • Melee Combat, Shooting, Other Combet Options

  • Sounds and Music

  • Dialogues and Notes

  • Visual Effects like Snow / Blood Trails, Day / Evening Look in the Same Locations

  • Boss fights

  • Companions

  • Interactable Environment Pieces (Breakable Glass, Land Mines, Crates, Holes in Ice)

Gallery:

Some moments from the game

Tools Demonstration

  • Enemy AI

  • Map Editor

  • Example of a Scene Made in the Scene Manager - Phrases, Actors, Their Actions, Timings

About this Portfolio

Welcome to my portfolio website! I'm Andrei Bazzaev, a game developer and graphics programmer. Check out my projects and other parts of my portfolio to see my skills and experience.

I'm currently seeking an internship, so feel free to contact me with any opportunities. Thank you for visiting!

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Itch.io

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Email: bazz0205@gmail.com

Phone: +31615426315

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